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Patch notes · April 24, 2026

Patch notes — April 24th, 2026


🐞 BUG FIXES


  • Pokemon Raid: Magic & Ranged weapons no longer bypass Pokemon damage — combat is forced to melee with the Pokemon's intended hit pattern
  • Pokemon Raid: Attack distance locked to 3 (melee), splats locked to 2, speed locked to Normal regardless of equipped weapon
  • Pokemon Raid: ::dps now correctly displays the Pokemon's splats & speed while transformed
  • Pokemon Raid: Soul buffs and other transformation items can no longer be activated inside the raid
  • Pokemon Raid: "End Soul Buff" button is disabled while transformed as a Pokemon
  • Pokemon Raid: Entering the raid with an active soul buff now auto-ends it before transforming into your Pokemon
  • Combat: NPCs that spawn stacked on a player's tile after an AOE splash now step off so auto-retaliate can land (also applies to Ancient spell splash targets)
  • Daily Tasks: NPC name matching is now case-insensitive; unrecognised names are ignored cleanly instead of silently completing the wrong task
  • Client: Fixed a crash when an interface tried to render an NPC whose definition had missing model data (Donator Tab on Teleport interface)

See it in #updates on Discord

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