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Patch notes · Since May 2019

Bethlehem updates

Every patch note, straight from the dev team's posts in #updates on our Discord. Fresh drops at the top.

Chapter I

Update — October 13, 2026 🔥

This update brings Halloween 2026, alongside QOL improvements, bug fixes and other changes.


🎃 HALLOWEEN


Our spookfest is heating back up! Making another appearance is the Flaming Samurai and Halloween Elemental going hand in hand!

Halloween Elemental

Claim your Halloween Elemental with ::elemental and keep it summoned or in a carried Pet Bag to earn Halloween Candy from eligible NPC kills, completing raids and Trick or Treating with your favourite Samurai.

Note: Naruto, Goku, Gravewalker, Soulreaver, Necromancer, Haunted Halberd, Raid NPCs and Death Note kills are EXEMPT from recieving candy rewards this year.

A reminder that the Halloween Elemental is a consistent way to earn Halloween rewards during the season and you can now feed your Elemental faster by right clicking and selecting 'Feed All' which will feed it as many candies as you have, provided you have the inventory space for the rewards at level 100.

As per previous years, your first level-100 completion guarantees an Uncharged Halloween Lantern (if previously unearned). Your Elemental then resets to level 1, ready to level up and earn another reward after 100 more candies.

Rewards this year have been sweetened and rates increased! Possible rewards consist of Halloween Boxes, Halloween Shard Packs, Wyrm (Halloween Edition) Pieces, Halloween Scythe, Killer Chucky Pet and last but definitely not least the ULTRA PUMPKIN!

Trick-or-Treat & Flaming Samurai

Every 30 minutes, doors will appear in a random city. Use ::trickortreat to join the hunt for the Samurai, knock on doors to collect Halloween Candy, and find the door hiding Flaming Samurai. Once he's found, the remaining doors disappear and everyone can teleport directly to the fight using ::samurai to take him down!

This year as a bonus, for completing 50 Flaming Samurai event kills you will unlock the new Mini Flaming Samurai, an untradeable cosmetic pet. Use ::hweenhint to check the current event and your pet progress.

Double Candy Events

Watch for staff-hosted one-hour Double Candy events, doubling the candy you earn from doors, eligible combat and raid completions. Stock up and get feeding!


✨ QOL


  • Added Box/Drop loot chats and their own filters, with saved preferences and separate history so loot spam no longer pushes out conversations.
  • Reworked Open All with a Cancel button, fewer repeated messages and queued opening across players; repeated clicks cannot start duplicate openings, interrupted jobs stop safely and unopened boxes are kept. Players opening mass amounts of boxes no longer causes the entire server to freeze whilst opening, even 100K+ boxes won't cause any issues.
  • Improved collection-log saving during large reward sessions, rapid relogs and clean server shutdowns, reducing stale progress after logging back in.
  • Quad Boxes and St Patrick's Day Boxes now share the normal box opening interface as the majority of our boxes do.
  • Players can now teleport out of the graveyard minigame at any time and the waves will correctly despawn.
  • Added Maui's Sacred Hook support to the Statue of Champions, using the Statue tiers' 10/30/60-minute durations for Hook and Saiyan boosts.
  • Added Large Fixed window mode (30% Larger than normal) and fixed interface positioning, click alignment, window resizing and saved window settings now SAVE and load as your default at client startup.
  • Added movable buff timers via a button on the question mark panel or ::movebuffs, with saved layouts for each window mode (Fixed Normal, Fixed Large, Resizable, Fullscreen) and ::resetbuffs to restore defaults on all modes.
  • Rebuilt the teleport menu with monster/drop previews, reliable destination selection and a Previous Tele option that remembers your last successful supported teleport. The interface now also remembers which tab you were on instead of just opening as Monsters all the time.
  • Added conversion of Extreme Donator Scrolls into five $1 Scrolls each and Sponsor Scrolls into 25 each, including bulk conversion and an option to include banked scrolls.

🐞 BUG FIXES


  • Halloween Raid now correctly launches on the right axis.
  • Fixed bank placeholder gaps, full-tab deposits and deposits from the Looting Bag, Tool Belt and Money Pouch; empty placeholders no longer count as owned items or appear in profile bank views.
  • Restored bank Withdraw options for the Charm Bag, Bethlehem Fishing Rod and permanent double-drop-rate scroll.
  • Fixed bank delivery of automatically collected caskets, Scrolls of Efficiency and Monster Fragments with a full inventory; undeliverable loot drops on the ground with a warning, with safer placement for Death Note drops.
  • Fixed ring/necklace collection of Bils Boxes, Quad Boxes and double Clue Scrolls, including bank delivery when inventory space runs out.
  • Fixed wrapped chat messages losing colour/shadow formatting and errors caused client characters.
  • Fixed Donator Box reward quantities pulled via Box Logger and fixed an issue causing Void Box reward from VIP1 Crates to not roll.
  • Fixed Death Note and Imbued Death Note progress saving, completed contracts returning, daily resets, incorrect drop labels and roll-drop teleports misidentifying ordinary kills as Death Note kills.
  • Fixed daily task names and kill matching for Livyathann, ShadowLord and K'ril Tsutsaroth.
  • Fixed Saiyan/Maui countdowns after relogging and old activation animations replaying, prevented overlapping Maui activations and replaced the oversized Maui overlay with a compact buff icon.
  • Fixed stale dropdowns, clicks passing through menus, cursor/hover errors and the Control key getting stuck after shortcuts.
  • Fixed Beth Necklace drop-rate bonuses.
  • Fixed recurring global bosses failing to spawn, respawn or deliver rewards, duplicate boss rewards, incorrect Global Bash spawn locations and repeated Mega Beach Hulk timer resets.
  • Fixed failed actions repeatedly issuing rewards and stale NPC cleanup interfering with newer spawns.

📌 OTHER


  • Reworked Super Saiyan with distinct regular/imbued auras and a charge animation while keeping your character, equipment and normal weapon animations visible; aura cleanup now follows buff endings and restricted raid entry.
  • Updated VIP6 mining rates to 10K/20K/30K/40K Seasonal Points per day for Dragon/Arcane/Diamond/Diamond (i), with Minecraft Helm adding 15K per day; carry or equip exactly one eligible pickaxe type.
  • Normal and VIP weekly boss rewards now require 50 qualifying kills, and unclaimed rewards from contest weeks older than the two-week date cutoff expire.
  • Limited Raid Event host goodiebags to three per raid type per event; ordinary player raid loot is unaffected.
  • Added year-round seasonal boss access to match the Easter Bunny requiring an Easter Basket: off-season Leprechaun requires 10+ Charm (III) in a carried/toolbelt Charm Bag; King Harry accepts Mario Mask (ii), Smiley Mask (ii), Poop Mask (ii) or Fire Mask (ii), or Lucky Hat (ii).

Link to this update See it in #updates on Discord

Chapter II

Update — May 9, 2026 🔥

Today's update focuses on long-requested QoL improvements, message filtering, raid fixes, and general cleanup across Bethlehem.


🏦 BANK PLACEHOLDERS 🏦


The long awaited Bank Placeholder system has finally arrived!

Players can now toggle Placeholder Mode from the bottom-left corner of the bank interface.

  • Withdrawing items now preserves their slot until returned
  • Keeps tabs cleaner and prevents constant bank shifting
  • Preserved slots can be moved and shuffled as if the item were present to help with bank sorting
  • To remove a placeholder, right-click the item and select "Release Slot"

🔕 MESSAGE TOGGLES 🔕


Players can now fully customise which in-game messages they want to see through the new Message Toggle Interface.

Access it using:

  • ::togglemessages
  • Or the new "Toggle Messages" button at the top of the Quest Tab

Current toggle support includes:

  • Messages sent on kill such as 'Naruto Points' or 'Boss Kills'

More filters will continue being added over time for spammy or less-important broadcasts such as:

  • Double box pull notifications
  • Common → Rare reward announcements
  • Miscellaneous repetitive broadcasts

More control. Less chatbox clutter.


🐞 BUG FIXES


  • Pokémon Raid now correctly removes buffs/transformation effects on entry instead of kicking players out
  • Players can no longer use Souls or Super Saiyan transformations inside Pokémon Raid
  • Removed broken @@ colour symbols appearing inside NPC names

📌 OTHER CHANGES


  • Disabled the St Patty Event
  • Disabled the Easter Event

🔥 More QoL. Cleaner gameplay. Bigger systems coming soon.

Link to this update See it in #updates on Discord

Chapter III

Patch notes — April 25th, 2026


🐞 BUG FIXES🐞


  • Raid Events: Fixed boss becoming unkillable on every raid after the first ("did not register click because of 0 hp of npc") — NPC instances are now properly recreated between consecutive raids (affected all 5 event types: Final Fantasy, DBZ, Marvel, Pokemon, Halloween)
  • Raid Events: Long announcement messages no longer wrap awkwardly in chat — host announcement, countdown ticks, event-start, and periodic re-announcements are all split into two clean lines

Link to this update See it in #updates on Discord

Chapter IV

Patch notes — April 24th, 2026


🐞 BUG FIXES


  • Pokemon Raid: Magic & Ranged weapons no longer bypass Pokemon damage — combat is forced to melee with the Pokemon's intended hit pattern
  • Pokemon Raid: Attack distance locked to 3 (melee), splats locked to 2, speed locked to Normal regardless of equipped weapon
  • Pokemon Raid: ::dps now correctly displays the Pokemon's splats & speed while transformed
  • Pokemon Raid: Soul buffs and other transformation items can no longer be activated inside the raid
  • Pokemon Raid: "End Soul Buff" button is disabled while transformed as a Pokemon
  • Pokemon Raid: Entering the raid with an active soul buff now auto-ends it before transforming into your Pokemon
  • Combat: NPCs that spawn stacked on a player's tile after an AOE splash now step off so auto-retaliate can land (also applies to Ancient spell splash targets)
  • Daily Tasks: NPC name matching is now case-insensitive; unrecognised names are ignored cleanly instead of silently completing the wrong task
  • Client: Fixed a crash when an interface tried to render an NPC whose definition had missing model data (Donator Tab on Teleport interface)

Link to this update See it in #updates on Discord

Chapter V

Update — April 23, 2026 🔥

Massive drop incoming! This update brings a brand new Raid Events system, the return of Staff Events, a proper Global Bash, a rebuilt Launcher, and a stack of fixes that make Bethlehem feel tighter than ever.


⚔️ STAFF EVENTS ⚔️


[🎟️ Raid Events

  • Hosts can fire off a Final Fantasy, Marvel, DBZ, Pokemon, or Halloween raid event
  • Players hop in with ::joinevent from anywhere to participate

🔒 Balance & Anti-Cheese

  • Kamehameha is locked inside Raid Events
  • AOE weapons & AOE spells are disabled inside Raid Events
  • Raid Guarantee Scrolls are disabled inside Raid Events
  • Raid Event timers are shorter & players aren't teleported out after every raid
  • Every 5th completion during the event will trigger a poll where everyone can vote for the next raid
  • Every time someone gets a Donator Box during a Raid Event everyone does!
  • If a legendary reward is acquired during the Raid Event, the hosting staff member will be given a random $15-$35 Goodiebag to give to that player after the event has finished

🧩 Pokemon Raid Rework

  • You no longer need to force-summon a Pokemon, strip your gear, or wear the exact raid set to play
  • The raid now auto-picks your best Pokemon from inventory/bank on entry
  • The raid now auto-picks your best Raid Gear from inventory/bank on entry - no more force gear swapping required to play!
  • Works the same for the new Pokemon Raid Event - Players who have never done Pokémon raid due to not having Pokémon unlocked will still be able to participate as either a Charmander, Squirtle or Bulbasuar randomly selected!

⌛Raid Event Cooldowns⌛

  • Each individual staff member can host a Raid Event once every 5 days
  • Raid Events can only occur once every 2 days minimum by any staff member]

[🌍 Global Bash Events 🌍

  • New Global Bash Manager for staff to launch a bash in one click
  • Staff can choose to spawn between 10 & 50 globals per bash
  • Note: - Global Bashes will still see a future facelift where all bosses will be in one zone and multiple of EACH will spawn!

⌛Bash Event Cooldowns⌛

  • Each individual staff member can host a Global Bash once every 12 hours per 10 bosses spawned
  • Global Bash Events can only occur once every 6 hours minimum by any staff member]

[MORE EVENTS COMING SOON! - We would love to hear from you guys on what events you would like to see!]


🚀 BRAND NEW LAUNCHER 🚀


The client installer/updater has been completely rebuilt from the ground up.

  • New BethlehemLauncher handles client + cache updates automatically
  • SHA-256 verified downloads — no more corrupted jars, no more mystery crashes
  • Atomic installs with a staging + backup folder, so a failed update can't brick your client - includes OS detection for system specific needs
  • Live update detection — when a new client ships, the window title flashes:
    [NEW CLIENT AVAILABLE, CLICK BELOW TO RE-LAUNCH!] — one click and you're on the latest build

📦 CACHE PACKED PROPERLY 📦


We've repackaged the cache with a cleaner pipeline.

  • Smoother general gameplay — fewer hitches, cleaner loads
  • Inventory items may look slightly different — that's intentional and totally safe, your items are unchanged! (Some items will be getting full facelifts in the coming months!)
  • Larger item IDs supported — the client can now load items/equipment with IDs past the old 65k cap, unlocking future content without more hacky workarounds

🐞 BUG FIXES


  • 🐾 Box Logger Pet quantity fix — when the pet swapped a stackable common drop for a different item, it was dropping 1000× of the wrong item (looking at you, 1000× Summer Boxes). Mystery boxes, NPC drops, and Wildy Wyrm Chest all corrected — you now get the proper amount of whatever item you actually swapped to
  • 🏆 Weekly Boss & Weekly Boss VIP — no more duplicate rewards on login. Pending rewards are now dedup-keyed by week so each rank pays out exactly once
  • 🕺 Pet/familiar dungeon fix — you must now dismiss pets, dogs, and pokemon before entering dungeoneering, preventing the desync that caused your companions to attack you
  • 🥚 Easter Bunny Relic — re-enabled in ::invent2
  • 🖥️ Instance height tracking — fixed a subtle bug where upper-floor instances thought you were re-entering every tick

🔥 More events. More control. Smoother than ever.

Link to this update See it in #updates on Discord

Chapter VI

Update — April 9, 2026 🔥

Bethlehem keeps evolving! This update introduces a brand new seasonal Relic, expands the Easter event, enhances the Golden Dice, and delivers a solid round of quality-of-life improvements and fixes to keep everything running smooth.


🐰 EASTER RELIC 🐰


A limited-time seasonal grind with serious upside — chase the Easter Bunny and unlock powerful stacking rewards.

🧩 Easter Relic

  • Obtained by combining Head, Torso, and Legs drops from the Easter Bunny via ::invent2
  • Grants direct teleport to the Easter Bunny
  • Adds a 1/4 personal drop roll alongside the 1/6 global roll
  • Rolls stack, meaning you can hit both in a single kill

✨ Easter Relic (+)

  • Upgrade via right-click (Cost: 3QT)
  • Retains all previous effects
  • Adds a 1/4 personal relic roll for an Easter Box / Easter Egg reward
  • Adds a 1/939 chance to roll Easter Box legendary items

💰 Easter Relic (++)

  • Upgrade via right-click (Cost: 5QT)
  • Enhanced reward scaling:
    • 1/2 personal relic roll for an Easter Box / Easter Egg reward
    • 1/626 chance for Easter Box legendary items

🎲 GOLDEN DICE 🎲


The Golden Dice system has been cleaned up and made much easier to use.

  • ::setgd now opens a full Instance Selection interface
  • Lets you choose your destination directly instead of manually setting numbers
  • Shows your current selected instance
  • Displays the related boss NPC inside the interface
  • Automatically hides destinations you have not unlocked yet
  • Solkrath has been added as a selectable Golden Dice destination

✨ QUALITY OF LIFE ✨


  • Added Solkrath to Bethlehem Battleground
  • "<3" now works in-game, R.I.P K3

🐞 BUG FIXES


  • Fixed raid start times
  • Fixed Weekly Boss and Weekly Boss VIP contests from handing out multiple rewards
  • Fixed Trinity DR/DDR bonuses applying properly
  • Added Leprechaun to begin the St. Patty quest chain
  • Fixed ground textures and underlays - No more flickering

🔥 More quality. More progression. More power.

Link to this update See it in #updates on Discord

Chapter VII

Update — March 17, 2026 🔥

Bethlehem keeps evolving! This update introduces a brand new seasonal Relic, expands the Imbued Death Note, enhances VIP Hellhound progression, and delivers a solid round of quality-of-life improvements and fixes to keep everything running smooth.


🍀 LEPRECHAUN RELIC 🍀


A limited-time seasonal grind with serious upside — chase the Leprechaun and unlock powerful stacking rewards.

🧩 Leprechaun Relic

  • Obtained by combining Head, Torso, and Legs drops from the Wild Leprechaun via ::invent2
  • Grants direct teleport to the Leprechaun
  • Adds a 1/4 personal drop roll alongside the 1/6 global roll
  • Rolls stack, meaning you can hit both in a single kill

✨ Leprechaun Relic (+)

  • Upgrade via right-click (Cost: 3QT)
  • Retains all previous effects
  • Adds a 1/500 chance to roll St. Patrick’s Day Box legendary items directly from the Leprechaun

💰 Leprechaun Relic (++)

  • Upgrade via right-click (Cost: 5QT)
  • Enhanced reward scaling:
    • 1/2 personal roll for a Tropical Box
    • 1/300 chance for St. Patrick’s Day Box legendary items

📜 IMBUED DEATH NOTE — PAGE TWO 📜


The Imbued Death Note continues its evolution with Page 2, pushing progression further for those who have mastered Page 1.

🔓 Unlock Requirements

  • All Page 1 perks must be fully maxed
  • Unlock cost: 500 Death Talents

⚡ New Page 2 Perks

• DR/DDR Extension

  • Contract Extension ➜ +25 daily kills per level (6 max)
  • Swift Learner ➜ -2 kills required per Death Talent per level (5 max)
  • +4 additional perk slots (coming soon)

This is only the beginning of deeper Death Note progression.


🐺 VIP 3 & VIP 4 HELLHOUNDS 🐺


Daily Hellhound contracts have been streamlined for higher-tier players.

  • VIP3 & VIP4 Hellhounds now support a 10× point multiplier
  • Unlock cost: 9,000 points via the respective VIP store

⚠️ How it works

  • Reduces requirement from 100 → 10 kills per day

• Daily cap remains 100 points

Same rewards — significantly faster completion.

A full VIP system overhaul may be on the horizon — jump into #suggestions and let us know what you want to see next.


✨ QUALITY OF LIFE ✨


  • Death Note (i) now prompts which slot to replace when both are filled
  • Added typed Bank PIN support (4-digit entry with hidden input)
  • Box Logger Pet improvements:
    • Increased effectiveness
    • Now displays which item was replaced when proccing within the same tier
  • Added Extreme Scroll exchange dialogue (Exchange 1x or All → 5 $1 Scrolls each)

🐞 BUG FIXES


  • Enforced normal attack speed and hitsplats in Eternal Dragon and Khalamerica
  • Another fix attempt for resizable mode black screen issues
    (If you had issues before, let us know if this resolved it)
  • Fixed visual issues where items extended beyond player tile boundaries
    (Auras, Halberds, Souls, etc.)
  • Dragonbone Corporeal Beast inside BBG can now be attacked as intended

🔥 More quality. More progression. More power.

Link to this update See it in #updates on Discord

Chapter VIII
Chapter IX

Sneak peeks 👀

First looks at what's coming, from #visuals-for-updates on our Discord.

  • Screenshot shared on the Bethlehem Discord, October 26, 2026
  • Screenshot shared on the Bethlehem Discord, October 26, 2026
  • Screenshot shared on the Bethlehem Discord, October 26, 2026
  • Screenshot shared on the Bethlehem Discord, October 24, 2026
  • Screenshot shared on the Bethlehem Discord, October 24, 2026
  • Full Demonic - Coming Soon!
    Full Demonic - Coming Soon! ·
  • Demonic Crossbow - Coming Soon!
    Demonic Crossbow - Coming Soon! ·
  • Demonic Cleaver - Coming Soon!
    Demonic Cleaver - Coming Soon! ·
  • Screenshot shared on the Bethlehem Discord, October 21, 2026
  • Screenshot shared on the Bethlehem Discord, October 21, 2026
  • Demonic Scythe got a glow up and some friends 🙂
    Demonic Scythe got a glow up and some friends 🙂 ·
  • Screenshot shared on the Bethlehem Discord, October 21, 2026
Chapter X

Seven years, season by season

The big drops since launch. Each one links to its update post.

  1. 2019

  2. 2020

  3. 2021

  4. 2022

  5. 2023

  6. 2024

  7. 2025

  8. 2026