Update — October 13, 2026 🔥
This update brings Halloween 2026, alongside QOL improvements, bug fixes and other changes.
🎃 HALLOWEEN
Our spookfest is heating back up! Making another appearance is the Flaming Samurai and Halloween Elemental going hand in hand!
Halloween Elemental
Claim your Halloween Elemental with ::elemental and keep it summoned or in a carried Pet Bag to earn Halloween Candy from eligible NPC kills, completing raids and Trick or Treating with your favourite Samurai.
Note: Naruto, Goku, Gravewalker, Soulreaver, Necromancer, Haunted Halberd, Raid NPCs and Death Note kills are EXEMPT from recieving candy rewards this year.
A reminder that the Halloween Elemental is a consistent way to earn Halloween rewards during the season and you can now feed your Elemental faster by right clicking and selecting 'Feed All' which will feed it as many candies as you have, provided you have the inventory space for the rewards at level 100.
As per previous years, your first level-100 completion guarantees an Uncharged Halloween Lantern (if previously unearned). Your Elemental then resets to level 1, ready to level up and earn another reward after 100 more candies.
Rewards this year have been sweetened and rates increased! Possible rewards consist of Halloween Boxes, Halloween Shard Packs, Wyrm (Halloween Edition) Pieces, Halloween Scythe, Killer Chucky Pet and last but definitely not least the ULTRA PUMPKIN!
Trick-or-Treat & Flaming Samurai
Every 30 minutes, doors will appear in a random city. Use ::trickortreat to join the hunt for the Samurai, knock on doors to collect Halloween Candy, and find the door hiding Flaming Samurai. Once he's found, the remaining doors disappear and everyone can teleport directly to the fight using ::samurai to take him down!
This year as a bonus, for completing 50 Flaming Samurai event kills you will unlock the new Mini Flaming Samurai, an untradeable cosmetic pet. Use ::hweenhint to check the current event and your pet progress.
Double Candy Events
Watch for staff-hosted one-hour Double Candy events, doubling the candy you earn from doors, eligible combat and raid completions. Stock up and get feeding!
✨ QOL
- Added Box/Drop loot chats and their own filters, with saved preferences and separate history so loot spam no longer pushes out conversations.
- Reworked Open All with a Cancel button, fewer repeated messages and queued opening across players; repeated clicks cannot start duplicate openings, interrupted jobs stop safely and unopened boxes are kept. Players opening mass amounts of boxes no longer causes the entire server to freeze whilst opening, even 100K+ boxes won't cause any issues.
- Improved collection-log saving during large reward sessions, rapid relogs and clean server shutdowns, reducing stale progress after logging back in.
- Quad Boxes and St Patrick's Day Boxes now share the normal box opening interface as the majority of our boxes do.
- Players can now teleport out of the graveyard minigame at any time and the waves will correctly despawn.
- Added Maui's Sacred Hook support to the Statue of Champions, using the Statue tiers' 10/30/60-minute durations for Hook and Saiyan boosts.
- Added Large Fixed window mode (30% Larger than normal) and fixed interface positioning, click alignment, window resizing and saved window settings now SAVE and load as your default at client startup.
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Added movable buff timers via a button on the question mark panel or
::movebuffs, with saved layouts for each window mode (Fixed Normal, Fixed Large, Resizable, Fullscreen) and::resetbuffsto restore defaults on all modes. - Rebuilt the teleport menu with monster/drop previews, reliable destination selection and a Previous Tele option that remembers your last successful supported teleport. The interface now also remembers which tab you were on instead of just opening as Monsters all the time.
- Added conversion of Extreme Donator Scrolls into five $1 Scrolls each and Sponsor Scrolls into 25 each, including bulk conversion and an option to include banked scrolls.
🐞 BUG FIXES
- Halloween Raid now correctly launches on the right axis.
- Fixed bank placeholder gaps, full-tab deposits and deposits from the Looting Bag, Tool Belt and Money Pouch; empty placeholders no longer count as owned items or appear in profile bank views.
- Restored bank Withdraw options for the Charm Bag, Bethlehem Fishing Rod and permanent double-drop-rate scroll.
- Fixed bank delivery of automatically collected caskets, Scrolls of Efficiency and Monster Fragments with a full inventory; undeliverable loot drops on the ground with a warning, with safer placement for Death Note drops.
- Fixed ring/necklace collection of Bils Boxes, Quad Boxes and double Clue Scrolls, including bank delivery when inventory space runs out.
- Fixed wrapped chat messages losing colour/shadow formatting and errors caused client characters.
- Fixed Donator Box reward quantities pulled via Box Logger and fixed an issue causing Void Box reward from VIP1 Crates to not roll.
- Fixed Death Note and Imbued Death Note progress saving, completed contracts returning, daily resets, incorrect drop labels and roll-drop teleports misidentifying ordinary kills as Death Note kills.
- Fixed daily task names and kill matching for Livyathann, ShadowLord and K'ril Tsutsaroth.
- Fixed Saiyan/Maui countdowns after relogging and old activation animations replaying, prevented overlapping Maui activations and replaced the oversized Maui overlay with a compact buff icon.
- Fixed stale dropdowns, clicks passing through menus, cursor/hover errors and the Control key getting stuck after shortcuts.
- Fixed Beth Necklace drop-rate bonuses.
- Fixed recurring global bosses failing to spawn, respawn or deliver rewards, duplicate boss rewards, incorrect Global Bash spawn locations and repeated Mega Beach Hulk timer resets.
- Fixed failed actions repeatedly issuing rewards and stale NPC cleanup interfering with newer spawns.
📌 OTHER
- Reworked Super Saiyan with distinct regular/imbued auras and a charge animation while keeping your character, equipment and normal weapon animations visible; aura cleanup now follows buff endings and restricted raid entry.
- Updated VIP6 mining rates to 10K/20K/30K/40K Seasonal Points per day for Dragon/Arcane/Diamond/Diamond (i), with Minecraft Helm adding 15K per day; carry or equip exactly one eligible pickaxe type.
- Normal and VIP weekly boss rewards now require 50 qualifying kills, and unclaimed rewards from contest weeks older than the two-week date cutoff expire.
- Limited Raid Event host goodiebags to three per raid type per event; ordinary player raid loot is unaffected.
- Added year-round seasonal boss access to match the Easter Bunny requiring an Easter Basket: off-season Leprechaun requires 10+ Charm (III) in a carried/toolbelt Charm Bag; King Harry accepts Mario Mask (ii), Smiley Mask (ii), Poop Mask (ii) or Fire Mask (ii), or Lucky Hat (ii).











