Update — December 3rd, 2025
Stat Squish Reversal
Earlier this year, we introduced a 95% Stat Squish to keep the game stable while we worked around the old damage limits and the classic 2.147B max Java render. Those limits are now completely gone — rebuilt, replaced, and fully future-proofed.
As of today, the Stat Squish has not only been fully reversed, but it has also unlocked an entirely new level of potential. The former 2.147B (214M) ceiling has jumped to a 5QT+ true max hit range. This does not mean that we will start seeing numbers that high, it just makes them possible and eases progression forwards at similar rates and power spikes that we've been doing for years..
Your damage and NPC health values are now back to their real scale, with no loss of balance. Everything plays exactly as it always has — just bigger, cleaner, and finally free from the caps that held us back.
New Elite Titan
Today we are releasing a brand new Elite Titan Solkrath who brings to the table an old classic item finally available in-game again as well as a brand new never before seen item.
Solkrath will drop four Amaterasu Scroll pieces that can be combined with 10K Elite Titan Fragments to create the requested "Amaterasu Scroll" in-game again.
He will also drop two pieces of his heart (Left & Right) which can be combined with 25K Elite Titan Fragments to create the "Solkrath Heart" which is a new inventory/toolbelt item that has a 1/50 chance to proc on an NPC under the new roll system to add a whopping 25% of your current drop rate to that kills roll! Example; You're killing Haunted Halberds with 2432 drop rate which would mean to receive a drop you would need to roll under 2432 / 1,000,000. If the Solkrath Heart were to proc, your drop rate for that kill would be increased by 608 making your roll under 3040 / 1,000,000.
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The Solkrath instance can be purchased for 3 legendary tickets in the King Harry shop, just like any other instance can be upgraded to an imbued version for one of every drop received and a cash price (250Q). For those that have the Golden Dice (i), to unlock Solkrath access via your dice you will need to consume a Solkrath Instance (i) by using it on your Golden Dice (i) which will also give you a permanent +20 DR/DDR boost to your Golden Dice (i)
Note: Solkrath will be blacklisted from the Death Note & Death Note (i) for the first 30-60 days
High Performance Mode
In the past, we have had a button on the client to enter High Performance Mode which sets the clients RAM usage at 1GB in an attempt to alleviate some lag. While this has worked for the majority of players, some find that it makes no difference and that is actually because of certain versions of Java or where the client is being opened from, as well as having to do this every time you open the client.
Players can now select a desired memory allocation ranging from 256MB > 8192MB (8GB) and save this as their default allocation permanently meaning all future uses of the Bethlehem Client will allocate this memory.
BUG FIXES
- Fixed Insert Mode in the bank
- The search button in the bank will no longer cause clients to freeze randomly
- ::claim now correctly places items in the bank if the inventory is full
- Weekly Boss contests have had some lines rewritten; should see them working properly from here on out
- Players will no longer have CTRL or SHIFT stay on when alt tabbing (No more accidental ::home or ::teleport when trying to type, and no more accidental shift dropping items)
- Fixed max zoom from causing the client to freeze on certain angles
- Fixed map clipping on certain angles during max zoom
- Fixed Pet Bag being able to be stored in the bank and still work (Must now stay in the inventory as intended)
- Final cape from MewTwo will now correctly 3x kills as intended
- Turmoil+ now correctly calculates and adds to Magic Damage as described
- Players can no longer accept trades where there's not enough inventory space to do so
- Added 'Refresh Client' button for resize mode when the client goes black
QOL
- ::maxhit command now formats numbers ie; Melee Attack: 100,480 > Melee Attack: 100.48K
- Disabled white map for Christmas time
- Ranged and Magic NPC's have had their attack distance reduced to 4 tiles in an attempt to avoid some auto retaliate issues for melee players in VIP6
- Players can now withdraw items from the toolbelt one by one instead of having to deposit the whole belt to the bank
- Set items purchased from the donation store now have a left click function to give the set instead of requiring an admin to trade them in
- Added a reset level to DBZ3
- Added ::joker command to teleport to Joker without an instance
- Added ::solkrath and ::solk commands to teleport to Solkrath
- Removed Server Message above chat box
- Removed Dank Monster Clones
- Effigies will now complete all effigies in the players inventory in one go
- Added Infernal Guardian (VIP 5 Boss) to the self destruct system
OTHER
- Halloween Event Disabled
- Halloween Objects Disabled (Bank, Altar)
- Revenant Caves have been permanently unlocked for all players in preparation for the next update